POC Sandbox
Substrate Terrain Stack
Continuous 5-Layer Compositing • Offscreen Static Cache • Dynamic Flow & Foam
FPS
60
Player
(10, 8)
Substrate
Grass
ZOOM
Fit
1x
1.5x
Center Player
Show 64px Grid
Substrate re-baked successfully
Substrate Layers (Bottom-to-Top)
Re-Bake
[L5] Entities & 2.5D Props
Dynamic Y-sorting, cottages, trees, dock, foot wash
Solo
[L4] Flowing Water & Surf Foam
Translucent coastal water, UV wave drift, shoreline foam
Solo
[L3] Topsoil, Trails & Sand
Sand encircles grass and slopes
under
shallow water
Solo
[L2] Biome / Grass Field
Tactile retro turf, 4x4 Bayer dither & blade noise on 2x2 grid
Solo
[L1] Bedrock / Abyss Base
Domain-warped Worley edge rifts (F2-F1), #05080c abyss cores & 1px basalt lips on 2x2 grid
Solo
All 5 Layers On
Substrate Only (No Props)
X-Ray Water (Inspect Sand)
Bedrock Floor Only
Water & Foam Simulation
Shallow Water Opacity
0.45
Deep Ocean Opacity
0.90
Foam Breath Speed
1.50x
Foam Wave Amplitude
14 px
Water Flow UV Speed
1.00x
Shoreline Foam Aesthetic
Stylized Retro Pixel
Smooth Organic Liquid
Procedural Noise Tuning
Landmass Noise Frequency
0.0042
Island Radius Falloff
920 px
🎲 Generate New Island Seed
Substrate Coordinate Inspector
Cursor World Pos
X: 640, Y: 512
Elevation / Depth
0.68 (Inland)
[L1] Bedrock
Opaque Basalt
[L2] Biome Grass
Active (Alpha 1.0)
[L3] Topsoil / Sand
Dirt Path
[L4] Flowing Water
Dry (Land)
[L5] Entity Occlusion
None
Walk with
W
A
S
D
into the shallow water to test
submerged foot wash
and notice sand extending seamlessly beneath the translucent water!